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v1.4.5.0 Update Notes

  • New logs while loading or unloading some modules.
  • An issue within the logic of dismounting has been fixed.
  • LogMessageManager was refactored. Now certain LogMessage could be directly prevented from being sent.
  • Delubrum Reginae and Delubrum Reginae (Savage) are added to the zones with speed detections.
  • An issue that the Default tab in Favorite of the main interface may not be always on top due to language switching has been fixed.
  • Lists of Favorite in the main interface can be imported and exported now.
  • The Enable checkbox was moved outside of the floating window of configurations in order to prevent confusion.
  • Windows Media Player was replaced by NAudio for better compatibility.
  • Now adjusting the volume would no longer cause that the audio has to be re-synthesized for the same text.
  • New logs.
  • Quickly leave the party and join the recruitment [UI Optimization]: A button will be added to the party recruitment details interface that allows you to leave your current party and join the target recruitment with one click.
  • An issue that the market window of the module may cover the market windows of mannequins has been fixed.
  • The logic of TP to the corresponding location was optimized.
  • The prompt of unexpected low delays between operations was removed.
  • An issue that the read-write logic may be triggered after clicking spell sets in Save Active Set has been fixed.
  • The module is now open source and no longer requires the authentication.
  • The drawing of Requested Item in Leve details was optimized.
  • Manually acquiring leve data is no longer needed. Related data would be read while switching zones or initiating the module.
  • The Leve list now would be displayed according to different classes or jobs.
  • Buttons, prompts and search bars related to manually acquiring leve data was deleted accordingly.
  • The configuration interface is more compact.
  • An issue that some operations not on the game threads may crash the game has been fixed.

Auto Force Actions To The Camera Direction

Section titled “Auto Force Actions To The Camera Direction”
  • The interface drawing was optimized.
  • The general feeling while executing actions was optimized.
  • The interface drawing was optimized.
  • The general feeling while executing actions was optimized.
  • The interface drawing was optimized.
  • An issue of remaining resources while uninstalling the module has been fixed.

Limitless Target Dash Action (Would be called as “Disable Range Limits Of Gap Closer Actions” after next update)

Section titled “Limitless Target Dash Action (Would be called as “Disable Range Limits Of Gap Closer Actions” after next update)”
  • The logic was optimized. It will no longer affect the gap closer actions which don’t require a target.
  • The invalid logic has been fixed.
  • The appearance of the floating window was optimized.

Auto Report Actions Critical & Direct Hits

Section titled “Auto Report Actions Critical & Direct Hits”
  • The logic was streamlined.
  • The memory usage of the module was improved.
  • The cache performance while anonymizing player names was improved.
  • The module now could anonymize the server name and the free company name.
  • New configuration Hide damage values, to anonymize all the damage amounts to a random number between 10k to 990k. Enabled by default.
  • New configuration Time display encryption, to anonymize all the time to a random number between 0 to 99 except Server Time, Local time and Eorzea Time. Enabled by default.
  • New help texts.
  • Now users could customize the anonymized player name.
  • An issue of null exceptions while uninstalling the module has been fixed.