v1.5.3.0 Update Notes
Modifications on Daily Routines
Section titled “Modifications on Daily Routines”- The registration logic of FrameworkManager was optimized.
- The logic of acquiring player information was streamlined, optimized and unified.
- The coordinate data of aetherytes or aethernet shards was optimized according to data contributed by players.
New modules
Section titled “New modules”Allow To Teleport To The Current Aetheryte Or Shard [System]
Section titled “Allow To Teleport To The Current Aetheryte Or Shard [System]”Allow users to teleport to the aetheryte or aethernet shard they’re currently at.
Nicknames In Friend List [UI_Optimization]
Section titled “Nicknames In Friend List [UI_Optimization]”Allow users to add nicknames or notes for players in Friend List, which will be displayed in vanilla game interface.
Auto Aetherial Reduction [UI_Operation]
Section titled “Auto Aetherial Reduction [UI_Operation]”Aetherial reduction will be performed automatically for all the items with this option available after the user starts aetherial reduction in the interface.
Module modifications
Section titled “Module modifications”Better Teleportation [UI_Optimization]
Section titled “Better Teleportation [UI_Optimization]”- The system resource consumption while switching zones was optimized.
- An issue that aetheryte status may not be updated properly while initiating aetheryte information for the first time has been fixed.
- An issue that miniature aetherytes in residential areas may be omitted has been fixed.
- An issue of outdated teleportation fees to various destinations in the Firmament has been fixed.
Instant Sprint [System]
Section titled “Instant Sprint [System]”- An issue that the module may not work if it’s loaded after the module
Macro Into Action Queuehas been fixed.
Healer Helper [Action]
Section titled “Healer Helper [Action]”- The drawing effect of the interface was optimized.
Quick Custom Deliveries Information Interface [UI_Optimization]
Section titled “Quick Custom Deliveries Information Interface [UI_Optimization]”- The code was streamlined and optimized.
Auto Count Players Nearby [General]
Section titled “Auto Count Players Nearby [General]”- The code was streamlined and optimized.
- Now users could customize the size of the floating window.
Live Anonymous Mode [General]
Section titled “Live Anonymous Mode [General]”- The code was streamlined and optimized.
Auto Sightseeing Log [General]
Section titled “Auto Sightseeing Log [General]”- Now the module
No Fall Damageis a conflict module.
Auto Display Owners Of Retainers [UI_Optimization]
Section titled “Auto Display Owners Of Retainers [UI_Optimization]”- The code was streamlined and optimized.
Auto Lucid Dreaming [Action]
Section titled “Auto Lucid Dreaming [Action]”- An issue that
Lucid Dreamingwill be executed during the statusTranscendent(which is not expected) has been fixed.