v1.8.1.0 Update Notes
Modifications on Daily Routines
Section titled “Modifications on Daily Routines”- Deleting localization files will no longer trigger overloading localization of multiple different languages.
- Daily Routines dependencies will be copied to the path
(plugin config folder)/Dev/during every initialization for development convenience.
New modules
Section titled “New modules”Auto Out On A Limb [Gold_Saucer]
Section titled “Auto Out On A Limb [Gold_Saucer]”Automatically farm Out on a Limb repeatedly after clicking start in Chocobo Square.
Auto Chat Bot Reply [General]
Section titled “Auto Chat Bot Reply [General]”Automatically reply messages using the specified large language model with given prompts after proper configurations.
Module modifications
Section titled “Module modifications”Occult Crescent Helper [Assistance]
Section titled “Occult Crescent Helper [Assistance]”- Internal code was refactored in large scale.
- Some elements in the floating window have been zoomed in for better interactions.
- Now CE history could be recorded in local.
- New commands
/pdr pfate、/pdr pce、/pdr ptp、/pdr ptreasure. - The visual effect of
Phantom Job Listwas optimized.
Auto Item Desynthesis [UI_Operation]
Section titled “Auto Item Desynthesis [UI_Operation]”- Related buttons are now presenting using vanilla game assets instead of a floating window in the past.
Quick Chat Panel [UI_Optimization]
Section titled “Quick Chat Panel [UI_Optimization]”- New configuration
Button Background, to enable or disable the background of chat tab buttons.
Auto Check Item Level [Combat]
Section titled “Auto Check Item Level [Combat]”- The module will no longer work in some non-regular duties.
Auto Use Gysahl Greens [General]
Section titled “Auto Use Gysahl Greens [General]”- The module will no longer work in duties.
Auto Cuff-a-Cur [Gold_Saucer]
Section titled “Auto Cuff-a-Cur [Gold_Saucer]”- The implementation logic was refactored.
- The internal name of the module was adjusted. Users need to re-enable the module after the update.
- Now the module could run anywhere in Gold Saucer. The character don’t have to be in the access range of related machines.
Auto Monster Toss [Gold_Saucer]
Section titled “Auto Monster Toss [Gold_Saucer]”- The implementation logic was refactored.
- The internal name of the module was adjusted. Users need to re-enable the module after the update.
- Now the module could run anywhere in Gold Saucer. The character don’t have to be in the access range of related machines.