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v1.8.4.0 Update Notes

  • Now Korean (한국어) is fully supported.
  • Right-click menus were added to the module categories in the side bar in the main interface, which provides Enable in batch and Disable in batch for all the modules belong to the category.
  • Now Recommendation Today will not be displayed if the acquisition of related data fails.
  • The acquisition of data related to Recommendation Today was adjusted. Now abnormal response will no longer cause erasure of related module data.
  • The drawing logic of the authentication interface was optimized.
  • New experimental Machine ID (MID) was introduced. Its official release is scheduled later this year and here is a preview. Please keep an eye on your new MID and don’t hesitate to report in our Discord if you encounter any unexpected new MID changes.

UI_OptimizationCombat

CombatSystem

ActionCombat

Better Duty Finder Registration [UI_Optimization]

Section titled “Better Duty Finder Registration [UI_Optimization]”
  • The performance was improved.
  • The logic of determining element positions in the interface was optimized.
  • Now the interface will always pop up where the cursor clicks.
  • Now the interface could be closed by clicking Escape no matter if the interface is on top.
  • The logic was streamlined and optimized.
  • The logic was streamlined and optimized.
  • Now an interval of 10 seconds has been applied between notifications.
  • The logic was streamlined and optimized.
  • The logic was streamlined and optimized.
  • An issue which may cause action icon exceptions has been fixed.
  • The logic was streamlined and optimized.
  • The logic was streamlined and optimized.
  • An issue that the module configurations couldn’t be saved or read properly has been fixed.
  • The general interface layout was optimized.
  • Now the interface could be closed by clicking Escape no matter if the interface is on top.
  • The feature of quick friend search was introduced.
  • The module description was adjusted.
OptimizedFriendList-UI
  • New command /pdr telepo to check the priority of Aetherytes / Aethernet shards.
  • The floating window is now presenting using vanilla game assets.
AutoExpertDelivery-UI
  • The configuration Auto Swicth To Expert Delivery was removed. A new counterpart option Default Page was introduced instead.
AutoExpertDelivery-Setting
  • The drawing and interaction logic of Monitored Channel were adjusted.
  • The logic was streamlined and optimized.
  • If a recipe is available to multiple jobs, a bar including related information and shortcut buttons will be displayed on the top of the window for checking and recipe accessing.
OptimizedRecipeNote-RecipeSwitch
  • The content of the search bar could be cleared by the cross icon on the right side. Last recipe will pop up if users do so.
OptimizedRecipeNote-ClearSearch
  • Better Market Board and Better Teleportation are now prerequisite modules.
  • If a kind of materials could be purchased in the market or from any NPC, a button for further market information will be available on the left side of the material icon. A list of available deals will be displayed if users click it.
OptimizedRecipeNote-IngredientInfo
  • Users could access recipe categories as wish here. The vanilla button is actually a mock choice panel, where all the categories could only be accessed sequentially in order.
OptimizedRecipeNote-NoRoulette
  • The link appearance of messages to be repeated was adjusted.
  • Now the module will stop working after the game-end score board pops up.